Ruins to Riches
Part 4 ~ 17 June 2025
Played: 15 March 2025
To start Day 6, I picked up a nifty new ability: advanced glassworking! I can now make adjacent glass blocks connect seamlessly together. See how much cleaner that villager chute looks now? And there's more – I can bust out glass pieces in no time with my pickaxe! I still need the usual enchantment magic to actually keep the glass when I break it – we'll have it soon enough.

Meanwhile, I heard whispers that the surrounding jungles were once home to redstone engineers. Their ruins are said to contain a wondrous contraption known as the Sticky Piston, able to manipulate the locations of blocks – and with a little trickery, villagers! I'll learn to make these myself someday, but for now, it's back in the boat for another adventure!

When I said in the beginning that this is a sprawling jungle, I may have undersold it a little. This rainforest goes on for THOUSANDS of blocks. Mountain ridges, river valleys, even what looks like an impact crater, all covered over by that thick green canopy. I made my way through the dense growth, following the high ground and the coastline, eventually finding four jungle temples before looping back to base through the extensive river network. The chest loot was predictably lame, but of course the real tresasure is those sweet redstone components :D

With a dozen pistons in hand, I'm ready to start building some worksites and hiring villagers for real! First up, the smiths. I put up this cute acacia and stone brick foundry – wrapped in lovely connected glass and my now-signature purple concrete trim – and summoned my first few villagers for trading work. Some thousand iron ingots later, they unlocked their final trades, and I now get to play with shiny diamond gear! (Remember though, THE HOODIE STAYS ON!) I've even murdered enough cows now to power an enchanting table, so I started checking off big upgrades like Fortune 3, Looting 3, and Feather Falling 4.
