Paradise Garden
Part 49a ~ 10 August 2025
Posted: 27 March 2026
This is part of a double episode! These parts overlapped heavily and finished on the same day. To see the other side, go to Part 49b: Infernal Bargain.
I'm getting a communication from the nether... What's that? Nether roof party? Giant bouquet? No... Did I hear that right? You want 14,000 oxeye daisies?? Do I look like a florist to you?
Wait... I guess you got me there. FINE, I'LL DO IT.
...You need 14,000 paper too? OH COME ON
Sooo yeah, I've got my work cut out for me today. I can print flowers for days using the Daisy Duper, and I have enough leftover bonemeal to do so. But the paper is another matter. Even with the sugarcane farm at Floral Paradise, it's gonna take days to grow that much. So my top priority today is expansion. Over a few sessions, I added more plants to the west and south, going as far as to cut a chunk out of the hillside to preserve the rectangle-ness of the field.
Sugarcane is a slow-growing crop, with no way to speed it up (I miss zero-tick farms!), so I kept myself busy with other local projects in the meantime. Like, for example, a second flower farm! Just east of the daisy patch is a 7x7 grid where 48 of the 49 spots are blue cornflowers, so I built this little contraption to spam the middle block with bonemeal and shift the ground to pop off the flowers. With my extended reach, I can pick up all the flowers just by standing here in the centre! Just like that, I have blue dye without mining or trading for lapis. And when combined with the poppies from the Elaville iron farm, that makes PURPLE!
Now, you may look at this and ask: Ela, why would you build a WORSE version of the same farm? Simple: It's MY farm. Building a farm from a tutorial is great when you need maximum production, but it does limit how much you engage with the process. Yes, you can just copy what you see on the screen, or in the schematic, and have it work – even if you don't know how. But when you do redstone WITHOUT a tutorial, you're fully immersed in the logic of it, and you KNOW what it's doing (ideally) because you deliberately placed every component yourself. You won't see redstone like this in any guide, but it got me a thousand cornflowers in a couple minutes, and that's a W in my book.
Back to the sugarcane. Harvesting all this by hand gets old FAST. There's something like 1,500 plants here. So it's time to bust out another redstone staple: the flying machine. I made a hypocrite of myself by looking up a tutorial (these things are finicky, okay), and whipped up three copies of this slime block device. I dubbed them "sugar gliders", after the adorable flying-squirrel-like creatures. With these, all I have to do is flip the lever, wait for them to mow my sugary lawn, and clean up behind them – a task made much quicker by my long-range pickup ability.
It took a few more rounds of harvesting to meet my 14,000 quota, during which I laid the groundwork for even more projects to come. I chopped some trees and leveled some ground off to the east, leaving an empty little plateau and forming a trail towards some more mono-flower clusters. And to wait out the last round of growth, I explored and torched up some of the many caves in the area, taking care to stay within the random tick range. This place is absolutely riddled with ravines, pits, caverns, cracks, and tunnels – a paradise for hostile mobs, and a deathtrap for the casual adventurer! So it falls to me to bring light to this land and banish these demons to the nether where they belong >:)
With that taken care of, my botanical bounty is ready, my bonemeal stocks are totally drained, and it's time for delivery to the nether roof!



